Before evolving this unit, the unit must have 7500 Takedowns.
[1]
Stats Overview
Why do I have different stats?
Units in this game use a randomized system, where stats like damage are randomly rolled with about a 10% variance (like Dungeon Quest items). When you evolve a unit they also reroll their stats, but it will always be strictly better than the pre-evolved version.
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Tower Type: Ground, AoE (Line) - width: 10
Damage: 400 800 440 840
Range: 2428.8
SPA: 87.2
DPS: 5010055.56111.115510561.11116.67
Deployment - 1,500¥Hits: 3
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 900 1,800 990 1,890
Range: 2530
SPA: 87.2
DPS: 112.5225125250123.75236.25137.5262.5
Upgrade 1 - 2,400¥Hits: 3
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,700 3,400 1,870 3,570
Range: 2631.2
SPA: 7.56.75
DPS: 226.67453.33251.85503.7249.33476277.04528.89
Upgrade 2 - 3,300¥Hits: 3
Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 3,300 6,600 3,630 6,930
Range: 2732.4
SPA: 7.56.75
DPS: 440880488.89977.78484924537.781,026.67
+ Sage Art: Frog Call
Attack type changes to AoE (Circle) - radius: 12
Upgrade 3 - 4,500¥Hits: 1
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.