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Overview[]

Relics were introduced in Update 7 alongside the new damage types, and can heavily boost a unit's damage or usability if used correctly.

Buff Types[]

  • DMG %: Increases the damage of units of that type by a percentage.
  • DPS: Increases the DPS (damage per second) of units of that type every upgrade. Scales with unit level.
  • PEN: Penetrates through resistances of enemies.

Relics[]

Requirement(s) Effects Item
x10 Ingots (Steel) Ingots (Steel)
+1% - 4% Physical DMG Damage type Physical
+0.5 - 2 Physical PWR Damage type Physical
+20 - 40 Physical PEN Damage type Physical
Steel Shiv
Steel Shiv
Gold 4000 Gold
x10 Ingots (Steel) Ingots (Steel)
+2% - 8% Physical Crit Chance Damage type Physical
Kunai
Kunai
Gold 4000 Gold
x20 Empty Tome Empty Tome
+1% - 4% Magic DMG Damage type Magic
+0.5 - 2 Magic PWR Damage type Magic
+20 - 40 Magic PEN Damage type Magic
Amplifying Codex
Amplifying Codex
Gold 5000 Gold
x25 Demonic Tail Demonic Tail

x25 Empty Tome Empty Tome

x25 Demonic Skull Demonic Skull

x25 Demonic Horns Demonic Horns

x80 Magic Scroll Magic Scroll

x18 Ingots (Steel) Ingots (Steel)
+2% - 5% Physical DMG Damage type Physical
+Anti Magic: Cannot deal Magic Damage. +10% - 15% Physical Damage against enemies with Magic Resistance

1 RANDOM ROLL:
+30 - 50 Physical PEN Damage type Physical
+2% - 8% Dark DMG Damage type Dark
+1 - 3 Dark PWR Damage type Dark
5-Leaf Clover
5-Leaf Clover
Gold 10000 Gold
x25 Empty Tome Empty Tome

x25 Fairy Wings Fairy Wings

x25 Fairy Circlet Fairy Circlet

x18 Ingots (Steel) Ingots (Steel)

x25 Wind Splinter Wind Splinter

x80 Holy Sprig Holy Sprig
+2% - 5% Magic DMG Damage type Magic
+Fairy Blessing: +10 - 15% Magic Damage against Flying enemies

1 RANDOM ROLL:
+30 - 50 Magic PEN Damage type Magic
+2% - 8% Air DMG Damage type Air
+1 - 3 Air PWR Damage type Air
Clover Of The Wind
Clover Of The Wind
Gold 10000 Gold
x25 Empty Tome Empty Tome

x25 Demonic Skull Demonic Skull

x25 Fairy Circlet Fairy Circlet

x25 Demonic Horns Demonic Horns

x18 Ingots (Steel) Ingots (Steel)

x80 Holy Sprig Holy Sprig
+2% - 5% Magic DMG Damage type Magic
+Sea Serpent's Boon: Each Aqua Damage hit reduces the enemy's Magic Resistance by 1 - 4

1 RANDOM ROLL:
+30 - 50 Magic PEN Damage type Magic
+2% - 8% Aqua DMG Damage type Aqua
+1 - 3 Aqua PWR Damage type Aqua
Mermaid Crown
Mermaid Crown
Gold 10000 Gold
x25 Lost Chapter Lost Chapter

x25 Empty Tome Empty Tome

x2 Devil Heart Devil Heart

x18 Ingots (Steel) Ingots (Steel)
+2% - 5% Magic DMG Damage type Magic
+Final Hour: Every 30 - 50s, the next Magic attack deals 70% - 130% extra True Damage type True damage

1 RANDOM ROLL:
+2% - 8% Fire DMG Damage type Fire
+2% - 8% Aqua DMG Damage type Aqua
+2% - 8% Rose DMG Damage type Rose
+2% - 8% Air DMG Damage type Air
+2% - 8% Storm DMG Damage type Storm
+2% - 8% Light DMG Damage type Light
+2% - 8% Dark DMG Damage type Dark
Miracle Timepiece
Miracle Timepiece
Gold 10000 Gold
x10 Relic ShardRelic Shard
1 RANDOM ROLL:
+2% - 5% Fire DMG Damage type Fire
+2% - 5% Aqua DMG Damage type Aqua
+2% - 5% Rose DMG Damage type Rose
+2% - 5% Air DMG Damage type Air
+2% - 5% Storm DMG Damage type Storm
+2% - 5% Light DMG Damage type Light
+2% - 5% Dark DMG Damage type Dark
+Eternal Flame: Burn Duration is Doubled.
Alrzed
Infernal Gaze
Gold 10000 Gold
x10 Relic ShardRelic Shard

x5 Demonic Spellbook Demonic Spellbook
+2% - 5% Physical DMG Damage type Physical
+10% - 20% Physical Crit Chance Damage type Physical
+Wrath: Every 4-6 Strikes, the next Strike gains +100% Crit Chance.
Mirrorblade
Mirrorblade
Gold 10000 Gold

Requirement(s) Effects Item
x25 File:Tear.pngTear
+Increases all damage in Storm Hideout raids by 25% (Stacks)
Awakened Tomoe
Awakened Tear
(3 maximum)
x50 File:Tear.pngTear
+Increases all damage in Storm Hideout raids by 50% (Stacks)
Awakened Double Tomoe
Awakened Double Tear
(2 maximum)
x200 File:Tear.pngTear
+Increases all damage in Storm Hideout raids by 100% (Stacks)
Awakened Triple Tomoe
Awakened Triple Tear
(1 maximum)

Requirement(s) Effects Item
Was obtainable from Thriller Park with a small drop chance +30 - 50 Physical PEN Damage type Physical
Black Blade- Autumn Water
Black Blade: Autumn Water
Was obtainable from The Fire with a 20% chance +2% - 5% Fire DMG Damage type Fire
+Remnant Flame: 5% - 10% damage against burning enemies

1 RANDOM ROLL:
+2 - 5 Fire PWR Damage type Fire
+2% - 5% Physical DMG Damage type Physical
+2% - 5% Magic DMG Damage type Magic
Hellfire Blade
Hellfire Blade
x10 Aranca MaskAranca Mask
+Hollow Purification: Increases damage in Karakora Town by 10% - 30%
Aranca Blade
Aranca Blade
Gold 100 Gold
x1 Ingots (Steel) Ingots (Steel)

x4 Aranca BladeAranca Blade
+Hollow Purification: Increases damage in Karakora Town by 30% - 90%
Aranca Shark Blade
Aranca Shark Blade
Gold 500 Gold
x4 Aranca Shark BladeAranca Shark Blade
+Hollow Purification: Increases damage in Karakora Town by 90% - 270%
Aranca Crown
Aranca Crown
Gold 3000 Gold
x500 Gun Devil Bullet Gun Devil Bullet
+2% - 5% Physical DMG Damage type Physical
+10% - 20% Physical Crit Chance Damage type Physical
+Curse: Equipped unit does +15% - 30% critical damage
Nail
Nail
Gun Devil Bullet 500 Devil Bullets500 Devil Bullets

Trivia[]

  • You can't equip relics on Epic or below.
  • You can only equip one Unique Relic to a single unit at a time. (So even if you have two Lostvains you cannot run a team with 2 units with Lostvain.)
  • Relics can be unequipped, allowing you to move them from unit to unit, as needed.
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