If you were looking for a different Izo unit, see Izo (disambiguation).
Meta Unit
This unit is one of the most effective units in the game!
Infinity Mansion Meta UnitThis unit is one of the most effective
Infinity Mansion units
in-game!
Overview
Izo (Samurai) is a MythicalMythical. He can only be obtained by evolving Izo (Black Fire).
He is also the boss of stage 5 of Storm Hideout in The Final Confrontation.
Evolving
Izo (Samurai) can be evolved from Izo (Black Fire) with the following materials:
Stats Overview
Every one of us must do what's in their power!
[info] - Sakura Aura Buff - OFF
Every one of us must do what's in their power!
[info] - Sakura Aura Buff - ON
[info] - Sky Enchantment - OFF
[info] - Sky Enchantment - ON
Kannonbiraki Benihime Aratame
[info] - Kisoko Buff - OFF
Kannonbiraki Benihime Aratame
[info] - Kisoko Buff - ON
Level 1 - Active
Level 100
Level 1
Level 100 - Active
Deployment - 1,400¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Tower Type: Ground, AoE (Circle) - radius: 9.5
- Damage: 260.4 (plus 260.4 Burn damage over 10 ticks)520.8 (plus 520.8 Burn damage over 10 ticks)286.44 (plus 286.44 Burn damage over 10 ticks)546.84 (plus 546.84 Burn damage over 10 ticks)
- Range: 2327.6
- SPA: 76.3
- DPS: 37.274.441.3382.6740.9278.1245.4786.8
Deployment - 1,400¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Tower Type: Ground, AoE (Circle) - radius: 9.5
- Damage: 2,396.74 (plus 2,396.74 Burn damage over 10 ticks)4,793.48 (plus 4,793.48 Burn damage over 10 ticks)2,636.41 (plus 2,636.41 Burn damage over 10 ticks)5,033.15 (plus 5,033.15 Burn damage over 10 ticks)
- Range: 2327.6
- SPA: 76.3
- DPS: 342.39684.78380.43760.87376.63719.02418.48798.91
Upgrade 1 - 2,200¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 519.4 (plus 519.4 Burn damage over 10 ticks)1,038.8 (plus 1,038.8 Burn damage over 10 ticks)571.34 (plus 571.34 Burn damage over 10 ticks)1,090.74 (plus 1,090.74 Burn damage over 10 ticks)
- Range: 2428.8
- SPA: 76.3
- DPS: 74.2148.482.44164.8981.62155.8290.69173.13
Upgrade 1 - 2,200¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 4,780.59 (plus 4,780.59 Burn damage over 10 ticks)9,561.18 (plus 9,561.18 Burn damage over 10 ticks)5,258.65 (plus 5,258.65 Burn damage over 10 ticks)10,039.24 (plus 10,039.24 Burn damage over 10 ticks)
- Range: 2428.8
- SPA: 76.3
- DPS: 682.941,365.88758.821,517.65751.241,434.18834.711,593.53
Upgrade 2 - 3,500¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 981.4 (plus 981.4 Burn damage over 10 ticks)1,962.8 (plus 1,962.8 Burn damage over 10 ticks)1,079.54 (plus 1,079.54 Burn damage over 10 ticks)2,060.94 (plus 2,060.94 Burn damage over 10 ticks)
- Range: 2530
- SPA: 6.55.85
- DPS: 150.98301.97167.76335.52166.08317.07184.54352.3
Upgrade 2 - 3,500¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 9,032.87 (plus 9,032.87 Burn damage over 10 ticks)18,065.74 (plus 18,065.74 Burn damage over 10 ticks)9,936.16 (plus 9,936.16 Burn damage over 10 ticks)18,969.03 (plus 18,969.03 Burn damage over 10 ticks)
- Range: 2530
- SPA: 6.55.85
- DPS: 1,389.672,779.341,544.083,088.161,528.642,918.311,698.493,242.57
Upgrade 3 - 4,000¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 1,386 (plus 1,386 Burn damage over 10 ticks)2,772 (plus 2,772 Burn damage over 10 ticks)1,524.6 (plus 1,524.6 Burn damage over 10 ticks)2,910.6 (plus 2,910.6 Burn damage over 10 ticks)
- Range: 2631.2
- SPA: 6.55.85
- DPS: 213.23426.46236.92473.85234.55447.78260.62497.54
Upgrade 3 - 4,000¥ Hits: 2Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 12,756.83 (plus 12,756.83 Burn damage over 10 ticks)25,513.67 (plus 25,513.67 Burn damage over 10 ticks)14,032.52 (plus 14,032.52 Burn damage over 10 ticks)26,789.35 (plus 26,789.35 Burn damage over 10 ticks)
- Range: 2631.2
- SPA: 6.55.85
- DPS: 1,962.593,925.182,180.664,361.312,158.854,121.442,398.724,579.38
Upgrade 4 - 4,500¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 1,848 (plus 1,848 Burn damage over 10 ticks)3,696 (plus 3,696 Burn damage over 10 ticks)2,032.8 (plus 2,032.8 Burn damage over 10 ticks)3,880.8 (plus 3,880.8 Burn damage over 10 ticks)
- Range: 2732.4
- SPA: 76.3
- DPS: 264528293.33586.67290.4554.4322.67616
- + Susanoo
- Attack type changes to AoE (Cone) - angle: 50
Upgrade 4 - 4,500¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 17,009.11 (plus 17,009.11 Burn damage over 10 ticks)34,018.22 (plus 34,018.22 Burn damage over 10 ticks)18,710.02 (plus 18,710.02 Burn damage over 10 ticks)35,719.14 (plus 35,719.14 Burn damage over 10 ticks)
- Range: 2732.4
- SPA: 76.3
- DPS: 2,429.874,859.752,699.865,399.722,672.865,102.732,969.845,669.7
- + Susanoo
- Attack type changes to AoE (Cone) - angle: 50
Upgrade 5 - 5,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 2,310 (plus 2,310 Burn damage over 10 ticks)4,620 (plus 4,620 Burn damage over 10 ticks)2,541 (plus 2,541 Burn damage over 10 ticks)4,851 (plus 4,851 Burn damage over 10 ticks)
- Range: 2833.6
- SPA: 76.3
- DPS: 330660366.67733.33363693403.33770
Upgrade 5 - 5,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 21,261.39 (plus 21,261.39 Burn damage over 10 ticks)42,522.78 (plus 42,522.78 Burn damage over 10 ticks)23,387.53 (plus 23,387.53 Burn damage over 10 ticks)44,648.92 (plus 44,648.92 Burn damage over 10 ticks)
- Range: 2833.6
- SPA: 76.3
- DPS: 3,037.346,074.683,374.826,749.653,341.086,378.423,712.317,087.13
Upgrade 6 - 7,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 2,541 (plus 2,541 Burn damage over 10 ticks)5,082 (plus 5,082 Burn damage over 10 ticks)2,795.1 (plus 2,795.1 Burn damage over 10 ticks)5,336.1 (plus 5,336.1 Burn damage over 10 ticks)
- Range: 3238.4
- SPA: 76.3
- DPS: 363726403.33806.67399.3762.3443.67847
Upgrade 6 - 7,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 23,387.53 (plus 23,387.53 Burn damage over 10 ticks)46,775.06 (plus 46,775.06 Burn damage over 10 ticks)25,726.28 (plus 25,726.28 Burn damage over 10 ticks)49,113.81 (plus 49,113.81 Burn damage over 10 ticks)
- Range: 3238.4
- SPA: 76.3
- DPS: 3,341.086,682.153,712.317,424.613,675.187,016.264,083.547,795.84
Upgrade 7 - 10,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 3,350.2 (plus 3,350.2 Burn damage over 10 ticks)6,700.4 (plus 6,700.4 Burn damage over 10 ticks)3,685.22 (plus 3,685.22 Burn damage over 10 ticks)7,035.42 (plus 7,035.42 Burn damage over 10 ticks)
- Range: 3542
- SPA: 76.3
- DPS: 478.6957.2531.781,063.56526.461,005.06584.961,116.73
- + Sealing Strike
- Attack type changes to AoE (Cone) - angle: 50
Upgrade 7 - 10,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 30,835.46 (plus 30,835.46 Burn damage over 10 ticks)61,670.92 (plus 61,670.92 Burn damage over 10 ticks)33,919 (plus 33,919 Burn damage over 10 ticks)64,754.46 (plus 64,754.46 Burn damage over 10 ticks)
- Range: 3542
- SPA: 76.3
- DPS: 4,405.078,810.134,894.529,789.034,845.579,250.645,383.9710,278.49
- + Sealing Strike
- Attack type changes to AoE (Cone) - angle: 50
Upgrade 8 - 15,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 4,620 (plus 4,620 Burn damage over 10 ticks)9,240 (plus 9,240 Burn damage over 10 ticks)5,082 (plus 5,082 Burn damage over 10 ticks)9,702 (plus 9,702 Burn damage over 10 ticks)
- Range: 3744.4
- SPA: 76.3
- DPS: 6601,320733.331,466.677261,386806.671,540
Upgrade 8 - 15,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 42,522.78 (plus 42,522.78 Burn damage over 10 ticks)85,045.56 (plus 85,045.56 Burn damage over 10 ticks)46,775.06 (plus 46,775.06 Burn damage over 10 ticks)89,297.84 (plus 89,297.84 Burn damage over 10 ticks)
- Range: 3744.4
- SPA: 76.3
- DPS: 6,074.6812,149.376,749.6513,499.36,682.1512,756.837,424.6114,174.26
Upgrade 9 - 17,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 5,429.2 (plus 5,429.2 Burn damage over 10 ticks)10,858.4 (plus 10,858.4 Burn damage over 10 ticks)5,972.12 (plus 5,972.12 Burn damage over 10 ticks)11,401.32 (plus 11,401.32 Burn damage over 10 ticks)
- Range: 3845.6
- SPA: 6.55.85
- DPS: 835.261,670.52928.071,856.14918.791,754.051,020.881,948.94
Upgrade 9 - 17,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 49,970.71 (plus 49,970.71 Burn damage over 10 ticks)99,941.42 (plus 99,941.42 Burn damage over 10 ticks)54,967.78 (plus 54,967.78 Burn damage over 10 ticks)104,938.49 (plus 104,938.49 Burn damage over 10 ticks)
- Range: 3845.6
- SPA: 6.55.85
- DPS: 7,687.815,375.68,54217,0848,456.5816,144.389,396.217,938.2
Upgrade 10 - 20,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 6,930 (plus 6,930 Burn damage over 10 ticks)13,860 (plus 13,860 Burn damage over 10 ticks)7,623 (plus 7,623 Burn damage over 10 ticks)14,553 (plus 14,553 Burn damage over 10 ticks)
- Range: 4048
- SPA: 6.55.85
- DPS: 1,066.152,132.311,184.622,369.231,172.772,238.921,303.082,487.69
Upgrade 10 - 20,000¥ Hits: 3Attacks 3 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
- Damage: 63,784.17 (plus 63,784.17 Burn damage over 10 ticks)127,568.34 (plus 127,568.34 Burn damage over 10 ticks)70,162.59 (plus 70,162.59 Burn damage over 10 ticks)133,946.76 (plus 133,946.76 Burn damage over 10 ticks)
- Range: 4048
- SPA: 6.55.85
- DPS: 9,812.9519,625.910,903.2821,806.5510,794.2420,607.1911,993.622,896.88
click on any part of the information block
click on any part of the information block
Passive Ability: Black Flames
Enemies can take more Burn DoT and he can deal 100% burn damage making his burn DPS very efficient. it's also really good for Fire
Affinity Stages (weakness), or any stages with Ice enemies involved, such as Magic Town or Clover Kingdom.
However, it's worth noting that since half of his damage comes from burn, he isn't as effective against Regen enemies. This is because burn damage is dealt over time; as a result, it gives Regen enemies time to heal. Consider a Regen enemy with 2000 HP, an Itochi (Susanoo) that does 1000 damage plus 1000 burn, and a different character that does 2000 damage. Since Itochi (Susanoo)'s burn occurs over time, the enemy would be able to regen and survive his attack. On the other hand, the character that dealt the damage all at once would prevent regeneration from occurring.
With the Infernal Gaze, his Burn Damage will be doubled and given his duration of 10 ticks (100% before the relic is applied), he would technically deal triple damage if including his normal damage. A max level Izo (Samurai) can deal up to 660k+ damage with his burn, each burn dealing around 30k damage and also adding on the initial attack damage. His burn stacks with other burn units.
Selling
Units sell for 25% of their deployment cost and upgrades.
Trivia
Itachi's Shiny skin is him at the age of 11, from when he joined the Leaf Village's Special Anbu Force.
Gallery