Izo (Black Fire) is a MythicalMythical unit. He is only obtainable through summons.
He is also the boss of stage 5 of Storm Hideout in The Final Confrontation.
Evolving
Izo (Black Fire) can evolve into Izo (Samurai) with the following materials:
Units in this game use a randomized system, where stats like damage are randomly rolled with about a 10% variance (like Dungeon Quest items). When you evolve a unit they also reroll their stats, but it will always be strictly better than the pre-evolved version.
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 938 (plus 938 Burn damage over 10 ticks)1,876 (plus 1,876 Burn damage over 10 ticks)1,031.8 (plus 1,031.8 Burn damage over 10 ticks)1,969.8 (plus 1,969.8 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 8,633.41 (plus 8,633.41 Burn damage over 10 ticks)17,266.83 (plus 17,266.83 Burn damage over 10 ticks)9,496.75 (plus 9,496.75 Burn damage over 10 ticks)18,130.17 (plus 18,130.17 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,163 (plus 1,163 Burn damage over 10 ticks)2,326 (plus 2,326 Burn damage over 10 ticks)1,279.3 (plus 1,279.3 Burn damage over 10 ticks)2,442.3 (plus 2,442.3 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 10,704.33 (plus 10,704.33 Burn damage over 10 ticks)21,408.66 (plus 21,408.66 Burn damage over 10 ticks)11,774.76 (plus 11,774.76 Burn damage over 10 ticks)22,479.09 (plus 22,479.09 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,350 (plus 1,350 Burn damage over 10 ticks)2,700 (plus 2,700 Burn damage over 10 ticks)1,485 (plus 1,485 Burn damage over 10 ticks)2,835 (plus 2,835 Burn damage over 10 ticks)
Range: 2732.4
SPA: 65.4
DPS: 225450250500247.5472.5275525
Upgrade 6 - 6,600¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 12,425.49 (plus 12,425.49 Burn damage over 10 ticks)24,850.98 (plus 24,850.98 Burn damage over 10 ticks)13,668.04 (plus 13,668.04 Burn damage over 10 ticks)26,093.52 (plus 26,093.52 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,763 (plus 1,763 Burn damage over 10 ticks)3,526 (plus 3,526 Burn damage over 10 ticks)1,939.3 (plus 1,939.3 Burn damage over 10 ticks)3,702.3 (plus 3,702.3 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 16,226.77 (plus 16,226.77 Burn damage over 10 ticks)32,453.53 (plus 32,453.53 Burn damage over 10 ticks)17,849.44 (plus 17,849.44 Burn damage over 10 ticks)34,076.21 (plus 34,076.21 Burn damage over 10 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 2,250 (plus 2,250 Burn damage over 10 ticks)4,500 (plus 4,500 Burn damage over 10 ticks)2,475 (plus 2,475 Burn damage over 10 ticks)4,725 (plus 4,725 Burn damage over 10 ticks)
Range: 2934.8
SPA: 65.4
DPS: 375750416.67833.33412.5787.5458.33875
Upgrade 8 - 11,500¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 20,709.15 (plus 20,709.15 Burn damage over 10 ticks)41,418.29 (plus 41,418.29 Burn damage over 10 ticks)22,780.06 (plus 22,780.06 Burn damage over 10 ticks)43,489.21 (plus 43,489.21 Burn damage over 10 ticks)