Before evolving this unit, the unit must have 5000 Takedowns.
[1]
Stats Overview
Why do I have different stats?
Units in this game use a randomized system, where stats like damage are randomly rolled with about a 10% variance (like Dungeon Quest items). When you evolve a unit they also reroll their stats, but it will always be strictly better than the pre-evolved version.
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 2,000 (plus 600 Bleed damage over 3 ticks)4,000 (plus 1,200 Bleed damage over 3 ticks)2,200 (plus 660 Bleed damage over 3 ticks)4,200 (plus 1,260 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 18,408.13 (plus 5,522.44 Bleed damage over 3 ticks)36,816.26 (plus 11,044.88 Bleed damage over 3 ticks)20,248.94 (plus 6,074.68 Bleed damage over 3 ticks)38,657.07 (plus 11,597.12 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 2,500 (plus 750 Bleed damage over 3 ticks)5,000 (plus 1,500 Bleed damage over 3 ticks)2,750 (plus 825 Bleed damage over 3 ticks)5,250 (plus 1,575 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 23,010.16 (plus 6,903.05 Bleed damage over 3 ticks)46,020.33 (plus 13,806.1 Bleed damage over 3 ticks)25,311.18 (plus 7,593.35 Bleed damage over 3 ticks)48,321.34 (plus 14,496.4 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 3,500 (plus 1,050 Bleed damage over 3 ticks)7,000 (plus 2,100 Bleed damage over 3 ticks)3,850 (plus 1,155 Bleed damage over 3 ticks)7,350 (plus 2,205 Bleed damage over 3 ticks)
Range: 2530
SPA: 76.3
DPS: 5001,000555.561,111.115501,050611.111,166.67
Upgrade 5 - 7,500¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 32,214.23 (plus 9,664.27 Bleed damage over 3 ticks)64,428.46 (plus 19,328.54 Bleed damage over 3 ticks)35,435.65 (plus 10,630.7 Bleed damage over 3 ticks)67,649.88 (plus 20,294.96 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 4,000 (plus 1,200 Bleed damage over 3 ticks)8,000 (plus 2,400 Bleed damage over 3 ticks)4,400 (plus 1,320 Bleed damage over 3 ticks)8,400 (plus 2,520 Bleed damage over 3 ticks)
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 36,816.26 (plus 11,044.88 Bleed damage over 3 ticks)73,632.52 (plus 22,089.76 Bleed damage over 3 ticks)40,497.89 (plus 12,149.37 Bleed damage over 3 ticks)77,314.15 (plus 23,194.24 Bleed damage over 3 ticks)