Before evolving this unit, the unit must have 7500 Takedowns.
[1]
Stats Overview
Why do I have different stats?
Units in this game use a randomized system, where stats like damage are randomly rolled with about a 10% variance (like Dungeon Quest items). When you evolve a unit they also reroll their stats, but it will always be strictly better than the pre-evolved version.
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Tower Type: Ground, AoE (Circle) - radius: 8
Damage: 500 1,000 550 1,050
Range: 2024
SPA: 76.3
DPS: 71.43142.8679.37158.7378.5715087.3166.67
Deployment - 1,300¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,000 2,000 1,100 2,100
Range: 2125.2
SPA: 76.3
DPS: 142.86285.71158.73317.46157.14300174.6333.33
Upgrade 1 - 1,750¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 1,500 3,000 1,650 3,150
Range: 2226.4
SPA: 76.3
DPS: 214.29428.57238.1476.19235.71450261.9500
Upgrade 2 - 2,300¥Hits: 2
Attacks 2 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.
Damage: 4,500 9,000 4,950 9,450
Range: 2732.4
SPA: 65.4
DPS: 7501,500833.331,666.678251,575916.671,750
Upgrade 5 - 6,000¥Hits: 1
Attacks 1 times in a single attack. Damage stated by the unit itself will be divided by the number of hits. This can take out that number of shields from enemy units, and can potentially 1-shot 2-barred enemies.